Unity
2D & 3D game development with C# scripting
Indie Game Developer specializing in Unity, Unreal Engine, and WebGL experiences. Passionate about storytelling and immersive gameplay.
View My GamesHi, I'm Shriyansh, a beginner game developer passionate about creating engaging games. I'm working hard to improve my skills across various platforms — from pixel art adventures to immersive 3D experiences, I love exploring the boundaries of interactive entertainment.
When not coding, you'll find me sketching game concepts, exploring new tech trends, or playing the latest indie releases for inspiration. I also explore VFX in games and films. My passion lies in creating memorable experiences that players will remember long after they've put down the controller.
2D & 3D game development with C# scripting
AAA-quality experiences with UE5
3D asset creation and optimization
Primary language for Unity development
Performance-critical engine systems
Visual scripting in Unreal Engine
Mechanics, systems & player experience
Spatial audio and adaptive soundscapes
Particle systems & visual effects
Motion graphics & film VFX
A stealth-adventure single-player game set in a mystical kingdom. Features dual playstyle with stealth and combat mechanics, enchanted cookie system, and choice-driven outcomes.
Open-world zombie shooter survival game. Fight through waves of infected, scavenge for supplies, and uncover the truth behind the outbreak in a post-apocalyptic world.
A quiz-style color theory game with a live countdown timer. Test your knowledge of color wheels, harmony rules, and color psychology across 10 timed levels — answer faster to earn bonus points!
Play NowGenre: Stealth-Adventure Single-Player
A stealth-adventure game set in a mystical kingdom where the player explores, collects, and trades enchanted cookies for survival and power. Choose stealth or combat — your approach shapes your inventory and outcomes.
Key Features: Dual playstyle (Stealth/Combat), Enchanted cookie system, Mystical kingdom exploration, Choice-driven outcomes
Genre: Open-World | Zombie Shooter | Survival
Engine: Unreal Engine 5 | Platform: PC (Prototype)
In a post-apocalyptic world, survive waves of infected, scavenge supplies, and uncover the hidden truth behind the outbreak. Set in a semi-open world filled with danger, mystery, and exploration.
Development: 30 Days Playable Demo | Features: Semi-open world, Infected waves, Scavenging, Story mystery
Transforming the Gaming Era
Ideation for 4 groundbreaking AI/ML projects designed to revolutionize player experiences and game design.
Adaptive AI Game Companion — Dynamic NPCs that learn and adapt to player behaviour
Voice-Controlled RPG Companion — Natural language interaction with in-game characters
Emotion-Reactive Difficulty System — Real-time difficulty adjustment based on player emotions
Adaptive Tactical Enemy AI+ — Intelligent enemies that strategize and counter player tactics
Vision
Transforming the Gaming Era through innovative AI/ML integration that creates more immersive, responsive, and personalized gaming experiences.
Technologies: Machine Learning, NLP, Computer Vision, Reinforcement Learning
Status: Ideation & Research Phase
View Full DocumentationLooking for talented developers, artists, designers, or musicians to collaborate on exciting game projects! Whether you're an indie developer, a creative artist, or someone passionate about game development — let's create something amazing together.
2D/3D artists, animators, UI/UX designers
Programmers, technical artists, engine specialists
Music composers, audio engineers, voice actors
Narrative designers, story writers, quest designers
Project Type: 2D & 3D Hybrid Narrative-Driven Game
Set in Dehradun, centred around student life and choices. Players navigate branching paths — forming bonds, facing betrayal, and balancing professional ambitions with personal relationships.
Required Team
What We Offer: Creative freedom, skill development opportunities, portfolio-worthy projects, and a collaborative environment where your ideas matter.
Join Our TeamHave a project in mind or want to collaborate?
Thanks for reaching out. I'll get back to you soon.
Studying Game Development & Multimedia. Bridging academic theory with hands-on creative projects — from coursework to real-world game design.
View Academic WorkClick a language to explore my projects built with it.
Core Concepts
Subject: Game Design & Documentation
A complete Game Design Document covering mechanics, narrative, level design, UI/UX wireframes, and a full production timeline.
View DocumentSubject: UI/UX & Visual Communication
A full interactive educational web app covering typography psychology, classification, anatomy, and brand identity — built with pure HTML, CSS & JavaScript across 11 modules.
View Project →Subject: Design Fundamentals & Color Science
An interactive web project covering color wheels, harmony rules, RGB mixing, and color psychology — with 4 modules including the ColorQuest quiz game.
Subject: Artificial Intelligence
Research exploring 4 AI/ML applications in game development — adaptive NPCs, voice companions, emotion-reactive difficulty, and tactical enemy AI.
View ResearchMore certificates will be added as they are earned.
Projects I'm actively developing during college — with timelines & progress.
📅 Dec 2024 – Jan 2025
A full interactive educational web app covering typography psychology, classification, anatomy, and brand identity — built with pure HTML, CSS & JavaScript across 11 modules.
100% — Shipped
View Project →📅 Feb 2025 – Mar 2025
An interactive web project covering the full spectrum of color theory — primary & secondary colors, the color wheel, harmony rules, RGB mixing, and color psychology — built with pure HTML, CSS & JavaScript across 4 modules including the ColorQuest game.
100% — Shipped
View Project →📅 Mar 2025
A quiz-style color theory game with a live countdown timer, 3 lives, hints, and a time-bonus scoring system across 10 levels. Tests knowledge of color wheels, harmony rules, mixing, and psychology — the playable companion to Color Theory.
100% — Shipped
Play Game →📅 Jan 2025 – Present
Turning the full GDD into a playable Unity prototype. Implementing stealth mechanics, the enchanted cookie system, and the dual-playstyle combat branch.
35% — Core mechanics in development
📅 Feb 2025 – Present
30-day sprint to build a playable UE5 demo of the open-world zombie shooter. Focus on semi-open world traversal, infected wave spawning, and scavenging loop.
20% — World layout & movement
📅 Mid 2025 — Planned Start
2D & 3D hybrid narrative game set in Dehradun. Waiting on full team assembly before kicking off production — currently recruiting artists, writers & programmers.
5% — Pre-production & team recruitment
Consistent performance in Game Design & Programming modules
Built full game prototypes under tight time constraints in collegiate game jams
Created and published 2 complete Game Design Documents for original IP concepts
Leading College Life Simulator — recruiting and managing a cross-discipline team
Mastered Unity, Unreal Engine & After Effects alongside coursework
Built a full interactive educational web app on typography psychology & brand identity
View Project →